AI Insights · Timothy · January 2022
Top 5 Boxing Games on Android in Bolivia Q4 2021
Explore the performance of the top 5 boxing games on Android in Bolivia during Q4 2021, including trends in downloads and revenue.
During the fourth quarter of 2021, the top 5 boxing games on the Android platform in Bolivia showed varied performance in terms of downloads and revenue. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight from ThumbAge Co., Ltd. experienced fluctuations in both downloads and revenue. Weekly revenue saw a peak of around $39 in mid-November, with a notable decline towards the end of the quarter, settling at approximately $13 in the final week of December. Downloads were more stable, showing an upward trend towards the end of the quarter, reaching around 69K in the last week of December.
Real Boxing 2 by Vivid Games S.A. had a mixed quarter. The app's weekly revenue peaked at about $38 in early November but dropped significantly to around $2 by the end of December. Downloads showed a positive trend, starting at 152K at the beginning of the quarter and increasing to 120K by the end of December.
Slap Kings from Lion Studios showed impressive download numbers, peaking at around 956K in the first week of November. However, revenue remained relatively low, with the highest weekly revenue being approximately $24 in mid-October and mid-December.
WWE Mayhem, published by Reliance Games, had a steady increase in downloads throughout the quarter, reaching around 260K in the week leading up to Christmas. Revenue, however, was inconsistent, with a notable peak of about $48 in mid-October and a low of around $2 towards the end of December.
NJPW Collection from 新日本プロレスリング株式会社 showed minimal activity in terms of downloads and revenue. The highest weekly revenue recorded was around $7 in early November, with no significant downloads reported throughout the quarter.
For more detailed insights and data, visit Sensor Tower.